Topic collection
Tagged “AR”
MessyPoly technical guides related to AR.
2 articles
How to Prepare a GLB for WebXR
Follow a concrete GLB-to-WebXR release procedure covering real-world scale, unrestricted views, stereo budgets, placement, interaction proxies, compression, and headset testing.
WebXRGLBAR
Optimizing 3D Assets for WebXR
Prepare GLB assets for browser AR and VR with stable stereo frame time, real-world scale, mobile memory, interaction proxies, and fallbacks.
WebXRVRAR