Topic collection
Tagged “mobile games”
MessyPoly technical guides related to mobile games.
2 articles
How to Set Polygon Budgets for Mobile Games
Replace universal triangle folklore with scene-level mobile geometry budgets derived from device tiers, frame captures, screen contribution, materials, skinning, and LOD evidence.
mobile gamespolygon budgetLOD
How to Optimize 3D Assets for Unity
Configure Unity model import, mesh and vertex compression, LOD, textures, batching, memory, and profiling against real target builds.
Unity3d assetsLOD